Monday 10 December 2012

Week 7

Principle 1: Interpretation

interpretating things for ourselves makes us different from one another it makes our work and ideas different. We use the 'zeitgeist' of our time.

The Zeitgeist (spirit of the age or spirit of the time) is the fashion or dominant school of thought which influences the culture of a period. For example, the architecture and other art of the twentieth century was much influenced by the idea of modernism.

They use this to imprint meaning and messages. We all interprete things differently, our time and era mostly  influences our interpretation. For example Lewis Carols Alice in Wonderland has been interperated by a fair amount of animators/illustraitors/photographers of the years. Here are some examples.




This first example is walt disneys interpretation of Alice. He has used bright colours and cute and loveable characters as it is a childrens film. His interpretation is a happy colourful story.


 This is Tim Burtons interpretation of Alice, it is a slighty dark version of Lewis Carols story but it is a very typical Tim Burton approach, as most of his films and quite dark and diffrent.
 
 
 
 
 
 
 
This has to be my favorite version of Alice. This game is by American Mcgee and from the producers of spicy horse. This game is very dark and twisted and portrays alice as mentally insane, the characters such as the queen of hearts and the mad hatter are evil and want to destroy alice which i think is a really interesting twist on the original childrens story.
 
 
Principle 2: Medium
 
Illustrators utilise both client based, commercially driven projects together self intiated and collabrative work to raise or maintain a profile.
 
Examples of agents/groups:
 
 
Illustrators use proffessional organisations such as the AOI to represent themselves. Other creative areas have their own bodies and organisations that represent them.
 
Forms of promotion that could be used to get your work into the public are for examplw using a blog to display your work, also promotion in the form of galleries or exhibitions, posters or advertisements of your work could be made, TV could also be used to promote yourself.
 
 
 
 
 
 
 
 
 
 
 
 
 

 
 
 
 
 
 
 

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